B4A Library Loading Progress Indicator - Rotate Loading, Book Loading, Newton Cradle Loading

It wraps this Github project. All of the "Loading" indicators have some nice animations. Posting the B4A project, the B4A library files (including android-support-annotations.jar), and the Java code. Copy the library files to your additional library folder.

1.png


Sample code:

B4X:
#Region  Project Attributes
    #ApplicationLabel: Loading
    #VersionCode: 1
    #VersionName:
    'SupportedOrientations possible values: unspecified, landscape or portrait.
    #SupportedOrientations: landscape
    #CanInstallToExternalStorage: False
    #AdditionalJar: android-support-annotations
#End Region

#Region  Activity Attributes
    #FullScreen: False
    #IncludeTitle: True
#End Region

Sub Process_Globals
    'These global variables will be declared once when the application starts.
    'These variables can be accessed from all modules.

End Sub

Sub Globals
    'These global variables will be redeclared each time the activity is created.
    'These variables can only be accessed from this module.

    Private rl1, rl2 As RotateLoading
    Private bl1 As BookLoading
    Private b1 As Button
    Private b2 As Button
  
    Private bl2 As BookLoading
    Private ncl1, ncl2 As NewtonCradleLoading
End Sub

Sub Activity_Create(FirstTime As Boolean)
    'Do not forget to load the layout file created with the visual designer. For example:
    Activity.LoadLayout("main")
  

    rl1.CircleWidth = 5
    rl1.ShadowColor = Colors.white
    rl1.CircleColor = Colors.blue
    rl1.ShadowPosition = 2
    rl1.FadeInTime = 1000
    rl1.FadeOutTime = 5000
  
    rl2.CircleWidth = 7
    rl2.ShadowColor = Colors.red
    rl2.CircleColor = Colors.Yellow
    rl2.ShadowPosition = 5
    rl2.FadeInTime = 5000
    rl2.FadeOutTime = 1000
  
    bl1.Visible = False
    bl1.NumberOfPages = 5
    bl1.Duration = 300
  
    bl2.Visible = False
    bl2.NumberOfPages = 10
    bl2.Duration = 2000  
  
    'colors are by default white - so only change colors of some balls to something other that white
    ncl1.Visible = False
    ncl1.Ball_1_Color = Colors.Red
    ncl1.Ball_5_Color = Colors.Yellow
    ncl1.Ball_3_Color = Colors.Blue
  
    ncl2.Visible = False
    ncl2.Ball_1_Color = Colors.Magenta
    ncl2.Ball_5_Color = Colors.Cyan
    ncl2.Ball_3_Color = Colors.Green

End Sub

Sub Activity_Resume

End Sub

Sub Activity_Pause (UserClosed As Boolean)
  

End Sub


Sub b1_Click
  
    bl1.Visible = True
    bl2.Visible = True
    ncl1.Visible = True
    ncl2.Visible = True  
    rl1.start
    rl2.start
    bl1.start
    bl2.start
    ncl1.start
    ncl2.start
  
End Sub
Sub b2_Click

    rl1.stop
    rl2.stop
    bl1.stop
    bl2.stop
    ncl1.stop
    ncl2.stop
    bl1.Visible = False
    bl2.Visible = False
    ncl1.Visible = False
    ncl2.Visible = False
  
End Sub


Loading
Author:
Johan Schoeman
Version: 1
  • BookLoading
    Fields:
    • ba As BA
    Methods:
    • BringToFront
    • DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
    • Initialize (EventName As String)
    • Invalidate
    • Invalidate2 (arg0 As Rect)
    • Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • IsInitialized As Boolean
    • RemoveView
    • RequestFocus As Boolean
    • SendToBack
    • SetBackgroundImage (arg0 As Bitmap)
    • SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
    • SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
    • SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
    • start
    • stop
    Properties:
    • Background As Drawable
    • Color As Int [write only]
    • Duration As Long [write only]
    • Enabled As Boolean
    • Height As Int
    • Left As Int
    • NumberOfPages As Int [write only]
    • Tag As Object
    • Top As Int
    • Visible As Boolean
    • Width As Int
  • NewtonCradleLoading
    Fields:
    • ba As BA
    Methods:
    • BringToFront
    • DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
    • Initialize (EventName As String)
    • Invalidate
    • Invalidate2 (arg0 As Rect)
    • Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • IsInitialized As Boolean
    • RemoveView
    • RequestFocus As Boolean
    • SendToBack
    • SetBackgroundImage (arg0 As Bitmap)
    • SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
    • SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
    • SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
    • start
    • stop
    Properties:
    • Background As Drawable
    • Ball_1_Color As Int [write only]
    • Ball_2_Color As Int [write only]
    • Ball_3_Color As Int [write only]
    • Ball_4_Color As Int [write only]
    • Ball_5_Color As Int [write only]
    • Color As Int [write only]
    • Enabled As Boolean
    • Height As Int
    • Left As Int
    • Tag As Object
    • Top As Int
    • Visible As Boolean
    • Width As Int
  • RotateLoading
    Fields:
    • ba As BA
    Methods:
    • BringToFront
    • DesignerCreateView (base As PanelWrapper, lw As LabelWrapper, props As Map)
    • Initialize (EventName As String)
    • Invalidate
    • Invalidate2 (arg0 As Rect)
    • Invalidate3 (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • IsInitialized As Boolean
    • RemoveView
    • RequestFocus As Boolean
    • SendToBack
    • SetBackgroundImage (arg0 As Bitmap)
    • SetColorAnimated (arg0 As Int, arg1 As Int, arg2 As Int)
    • SetLayout (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int)
    • SetLayoutAnimated (arg0 As Int, arg1 As Int, arg2 As Int, arg3 As Int, arg4 As Int)
    • SetVisibleAnimated (arg0 As Int, arg1 As Boolean)
    • start
    • stop
    Properties:
    • Background As Drawable
    • CircleColor As Int [write only]
    • CircleWidth As Int [write only]
    • Color As Int [write only]
    • Enabled As Boolean
    • FadeInTime As Long [write only]
    • FadeOutTime As Long [write only]
    • Height As Int
    • Left As Int
    • ShadowColor As Int [write only]
    • ShadowPosition As Int [write only]
    • Tag As Object
    • Top As Int
    • Visible As Boolean
    • Width As Int
 

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