Games [Project] Kingdom Crisis (KZ Engine)

wonder

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box concept.jpg

Kanban board: https://trello.com/b/mXEBQff3/kz2d​

https://play.google.com/apps/testing/com.ninjadynamics.knights
I've been working on this project non-stop and I'd like to give you guys a little taste of it.​

I WANT YOU

tm015-th.jpg


TO BECOME A
BETA TESTER!
​
 
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Good programming.. but I have my reservations on the timing!
I don't think there's shortage in bombs these days.
 
Looks great and fun, you have big potential in the gaming area. Hope to see from you soon a finished uploaded app to google play. ;)
 
First demo:

Here's a glimpse of the Designer Mode UI:

Quick answers:
- No, no sound yet.
- Keyboard controls.
- The source code is based on my B4J Mario demo project.
- The knight sprite is royalty-free, but the background isn't. This will be changed soon.
- All remaining graphics, blocks, bombs are being created by me.
- Again, I'm writing all the physics and game logic.
- Recorded with FRAPS from Droid4X emulator.
- YES, I'm still working on Project Ryu. ;)
 
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you will make a game constructor for b4a/b4j?
Hi Douglas!

That kind of project isn't on my plans, at least in the near future.

Alternatively, remember you may always use any of my demos to build your own games. :)

Framework (B4A) to build a Pong type game:

Framework (B4A/B4J) to build an Angry Birds type game:

Framework (B4J) to build a generic platform game:
 
It would be great to have such a game constructor, come on Douglas!
 
make a game maker and sell this man *-*
will make some money and help who dont know make games(or dont want learn), i buy xD
 
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Thanks for the suggestion, Douglas.
This isn't exactly a game maker, it's just a platform game with a level designer.
I'll try to make it as flexible as possible. :)

If anyone wants to give the game a test drive, send me a private message.
 
If you make it flexible enough, to the point that even the player's character, some Physics's props, sound, etc, can be tweaked, then you will have a game maker!
 
If anyone wants to give the game a test drive, send me a private message.
if you want i give you some ideias and help on tests
 
Looks good. Reminds me of a project I started many years ago but never completed.
Hi Andy!!

Indeed it is the same concept, but your gravity/jump power is a little bit low. If you raised both values the jump would look better. :)
Which language were you using to code it?
 
it was written using a windows language called blitz basic, I'm aiming to convert it over to libgdx using B4A in the new year to write some simple platform games aimed at younger children. I could also use the code to write an endless runner.
 
Hey guys!

I just wanted to share the latest update on this project.
The engine has been highly optimized and I'm currently working on the Designer Mode.

Please watch in HD (720p60):

Thanks for watching! :)
 
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