iOS Question Release version closes

Star-Dust

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I am translating my Android App for IOS, or rather I am translating it into B4X so that it can be compatible with both systems.

When I launch the app in debug version on Iphone everything works correctly, when I compile the release version and the start closes immediately afterwards without giving any error.
How can I intercept the error that causes it to close?
 
Thanks friend ;)
 
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Unfortunately it creates problems for me as you can see from the following link. Is there another solution to understand why the app closes immediately in release?
 
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Thanks, I solved the Logger problem, the iNetwork library was missing.

With the Logger I found the error.
It was a panel that was not initialized in time before accessing its properties and generated an error. In the DEBUG version being slower it could be initialized in time.
 
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