I am translating my Android App for IOS, or rather I am translating it into B4X so that it can be compatible with both systems.
When I launch the app in debug version on Iphone everything works correctly, when I compile the release version and the start closes immediately afterwards without giving any error.
How can I intercept the error that causes it to close?
When I launch the app in debug version on Iphone everything works correctly, when I compile the release version and the start closes immediately afterwards without giving any error.
How can I intercept the error that causes it to close?