Jan 5, 2014 Replies: 5 hey guys... since we cant enter text but only select in spinner... i have a small simple concept that can make it like our old VB combo box its got to do with... aligning an edittext and a spinner... and masking some of the colors.. to get it to work like a combo box only code required is the on select event of the spinner lemme know how u like it YO!han Attachments MyComboBox.zip MyComboBox.zip 7 KB · Views: 1,229 Click to expand...
hey guys... since we cant enter text but only select in spinner... i have a small simple concept that can make it like our old VB combo box its got to do with... aligning an edittext and a spinner... and masking some of the colors.. to get it to work like a combo box only code required is the on select event of the spinner lemme know how u like it YO!han
HotShoe Well-Known Member Licensed User Longtime User Jan 6, 2014 #2 http://www.b4x.com/android/forum/threads/library-combobox.28517/
P persianpowerman1 Active Member Licensed User Longtime User Jan 6, 2014 #3 hey buddy i did try this.. but it kept getting stuck on my ICS.. especially on exit it mostly gave me force close.. so first selection it worked fine... 2nd selection... the drop down list would freeze. .. never worked smoothly on my emulator either... so hence i came up with this logic and i dint find AutoComplete suiting what i wanted
hey buddy i did try this.. but it kept getting stuck on my ICS.. especially on exit it mostly gave me force close.. so first selection it worked fine... 2nd selection... the drop down list would freeze. .. never worked smoothly on my emulator either... so hence i came up with this logic and i dint find AutoComplete suiting what i wanted
HotShoe Well-Known Member Licensed User Longtime User Jan 6, 2014 #4 I see. I hadn't seen that or had a report of it, but I will certainly look into it. The source is attached to that thread, so feel free to modify it if you'd like. --- Jem
I see. I hadn't seen that or had a report of it, but I will certainly look into it. The source is attached to that thread, so feel free to modify it if you'd like. --- Jem
P persianpowerman1 Active Member Licensed User Longtime User Jan 6, 2014 #5 Wow! ... ok cool... will check it out... thanx man
D Derek Jee Active Member Licensed User Longtime User Jul 14, 2015 #6 Hello there Thank you, I am playing (working) with your combo box and have an issue. I have a few of them on my activity, each getting data from a cursor and only a dozen items will be loaded on each. When I run my app, even in release mode there is a definite pause while it loads the combo box onto the panel/activity. This is even without loading data into it. This is done in activity_create.. Can you tell me if I have done something wrong in my code or put it in the wrong place? Does anyone else see this behaviour? Thank you, Derek. Code: flCB.Initialize(Activity, Me, Null, "flCB") pnl.AddView(flCB.AsView, 0, 0 , 40, 40) flCB.SetLeft(50%x) flCB.SetTop(16%y) flCB.SetWidth(46.5%x) flCB.SetHeight(4%y)
Hello there Thank you, I am playing (working) with your combo box and have an issue. I have a few of them on my activity, each getting data from a cursor and only a dozen items will be loaded on each. When I run my app, even in release mode there is a definite pause while it loads the combo box onto the panel/activity. This is even without loading data into it. This is done in activity_create.. Can you tell me if I have done something wrong in my code or put it in the wrong place? Does anyone else see this behaviour? Thank you, Derek. Code: flCB.Initialize(Activity, Me, Null, "flCB") pnl.AddView(flCB.AsView, 0, 0 , 40, 40) flCB.SetLeft(50%x) flCB.SetTop(16%y) flCB.SetWidth(46.5%x) flCB.SetHeight(4%y)