Wish We really need an automatic update/download of libs

Discussion in 'Bugs & wishlist' started by KMatle, Aug 23, 2018.

  1. KMatle

    KMatle Expert Licensed User

    Just tried to try the games examples: https://www.b4x.com/android/forum/threads/xui2d-example-pack.96454/ It took me a lot of time to collect all the missing libs and I'm still missing a part (B2Joint isn't recognized). The search function doesn't really help (because you find older examples with older references like "last version is 0.9x and I see 1.0 in B4J). Even worse I had to take care not to accidently copy a B4J lib to B4A and vice versa :) Of yourse it is written somewhere but... oh boy...

    I do think that it's time for an automatic downloader for updates or missing libs and a check for that like "hey, there's a new version...".
     
    MarkusR, vecino, JohnCody and 6 others like this.
  2. Jeffrey Cameron

    Jeffrey Cameron Active Member Licensed User

    +1 for a B4A/B4X library manager. @Erel et al., update things way too fast for me to keep up, given my chronologically-gifted status. ;)

    Built-in to the UI or as a stand-alone as the SDK manager, show us the libraries that have been updated (even if it's just showing a version number (current/available), not an actual change log) and let us check/un-check the libs we want to update on our local image.
     
    Last edited: Aug 23, 2018
    NeoTechni likes this.
  3. Johan Hormaza

    Johan Hormaza Active Member Licensed User

    You must update the XUI2D library
     
  4. Erel

    Erel Administrator Staff Member Licensed User

    Why? Follow the link to the library thread: https://www.b4x.com/android/forum/threads/b4x-xui2d-box2d-game-engine.95208/#content

    It is clearly explained which two zips you need to download.
    Once XUI2D v1.00 is released it will be included in B4J as an internal library and hopefully there will be less updates.
    There are now three components that are being updated rapidly: XUI2D, BitmapCreator and the X2 framework.

    This was a version mistake in the library included in B4J beta.
     
    KMatle likes this.
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