OK, I think I know what is going on.....
The already packaged wearable_app.apk is compiled by me with my license key. So, if you just run the 'mobile' project, compile it and install it; both parts install (mobile and wearable) but the mobile part will be signed with your key, NOT mine.
So, what do you do to sort it.
Short answer, re-compile and insert the wearable app.
Long answer:
- Load the Wearable project in B4A (found in the /wearable folder
- Change the path for the additional resources if it doesn't match your system
- Compile the project with no devices connected to your pc, B4A will complain that there are no devices but it still compiles the project
- Find the wearable_app.apk in the /wearable/Objects directory
- Copy that .apk to mobile/Object/res/raw and make it read only
- Load the mobile project (found in /mobile) (you can close the wearable one if you like as we are done with it now)
- Change the path for the additional resources if it doesn't match your system
- Compile the mobile project and install it to your mobile device as you normally would.
All should hopefully be correct in the world again
please let me know how it goes