B4J Question Websockets details ?


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Licensed User

I would like to create a push application using websockets (server on B4J; client on B4A).

But on https://www.b4x.com/android/forum/threads/custom-websocket-based-push-framework.40272/page-3

I read some concerns about battery drainage on an Android device and large data transfert ?

Does anyone have some more technical details on this ? How much faster would a battery on an Android drain ? And how many bytes are being transferred assuming the websocket connection runs idle ?

Thanks !