What kind of app's do you prefer to develop?

barx

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Unfinished ones...
 

Jim Brown

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Because I have to take many photos at work (for assembly documents) my key focus is around developing an app for managing Photos, emailing, and deleting them once received.
Also, being indoors I often get dark or off-colour shots so post processing is a new venture for me. Hence my Image Processing library.
 

Peter Simpson

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MySQL database apps
I mainly specialise in stock control solutions via Bluetooth laser barcode scanners, and also mobile invoicing solutions. Both the previously mentioned app solutions links directly to my Windows business solutions giving a FULL business solution. I also create bespoke solution for customers.

Basically I love database work(MySQL(preferred) or MS SQL)...
 

LucaMs

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Unfinished ones...

Sorry, but my English or, more likely, my eyes, do not allow me to be sure of what I have read.

Do you like complete unfinished projects?

I am encouraged to send you a couple (dozen) of them :p

On the other hand, complete an unfinished crossword can give satisfaction.

---------

I'm quite tired of developing.

However, normally applications based on databases (but without much pleasure! Or no more)
 

WAZUMBi

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Most of my apps are simple children and logic games.

I don't have a lot of free time so if a project is going to take me more than 12-16 hours over a month or so I tend to get bored and distracted so I like to keep it simple...

I hate to spend time on something and not complete it.

I was working on a side scroll zombie themed game but the Google Play account I was going to post it on got suspended.
For the last 2 months I have been focusing on my website and submitting my existing apps to other app stores.
 

Beja

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My field of interest is to interface Android devices to the real world, through BT, SMS, email... etc. (communication programming).
 

wonder

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Games!
 

Cableguy

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I have no type of apps... I mainly try to develop what I need, and learn from it... I have one buggy game on GPlay named "pairs4android", published a few years ago... It was my first real try at something like it.
As anyone, a few ideas, too many unfinished tries... But never give up of one day creating an everyday app... Like the best shop list app ever...
 

LucaMs

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Cableguy

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Thanks @LucaMs, as I said, it is buggy, 4rd level is unplayable, and there's something funny happening with my image view touch events... Still, a v2 is planned and in the "ToDo drawer"... With a few nice additions, but, there's already too many identical apps
 

LucaMs

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Thanks @LucaMs, as I said, it is buggy, 4rd level is unplayable, and there's something funny happening with my image view touch events... Still, a v2 is planned and in the "ToDo drawer"... With a few nice additions, but, there's already too many identical apps

This is not the right thread, but I think it is important to advertise the app AT LEAST as the app itself.
 

Cableguy

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If you search the forum, you will find it in the "share your creations" sub-forum... Still it has nearly 4 years...
 

keirS

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Ones I get paid for... usually.

Just started working on an animated Koch and Cesaro curve fractal 3D snowflake generator as a kind of Christmas card to send to friends. It's been a good 20 years since I did any 3D stuff so having to work out how it all works again. Bit of fun compared to the humdrum database stuff I usually do.
 

andymc

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I like writing games. But I don't organise my time well enough to spend time on them. I'm writing a top down 2D space combat game right now. I've implemented multi-touch twin stick controls but not much else. It's using libGDX which is so far the best games gfx library I've found for b4a. I would like a 3d engine for b4a though as I'm interested in developing virtual reality apps for Google cardboard.
 
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