I would like to create a B4XUI library and I would like this library to receive the name of a png file and load it into a bmp extracting it from the file folder, ie from the file.DirAssets and I would like it to work both in B4A and in B4J
for B4A use JarFileloader
for B4J it doesn't work
why do you show me this example?
I asked how to load a png having the only name and assuming that the file is in the file folder of the project that contains the library I want to do
in your example no PNG or other file is loaded
I didn't ask how to make a generic library
why do you show me this example?
I asked how to load a png having the only name and assuming that the file is in the file folder of the project that contains the library I want to do
in your example no PNG or other file is loaded
I didn't ask how to make a generic library