1. LucaMs

    B4J Library [B4X] lmB4XComboBox

    lmB4XComboBox is a b4x library (https://www.b4x.com/android/forum/threads/100383/#content). It works with B4A, B4J and B4i. It is a modified version of the Erel's original B4XComboBox and allows you to store in it a value for each text item. Not rarely (mainly handling DB data) you need a...
  2. Mashiane

    B4J Question [BANano] Transpiler Option to exclude certain css and js files when using B4xlib on new projects?

    Hi there Here is a scenario. I'm creating a universal library with various components that I might use in my projects. Depending on each project, I might use certain CSS and JS files from the b4xlib. The current implementation for b4xlibs is that when referencing the lib on your project, all...
  3. Sandman

    Android Question Possible to read Version number from b4xlib in B4A?

    I have a manifest file in my b4xlib, which contains the version number of the lib. However, I would also like my lib to be able to report the version number to the "main" app that uses the lib. (You know, typically for showing in an about dialog or something like that.) Is there a way for...
  4. Sandman

    Android Question b4xlib manifest version numbers are strange

    I'm creating a b4xlib and try to set this kind of version in the manifest.txt: Version=2.12-2020-01-23-11-31-19 So, basically, during the automated build process of the b4xlib a timestamp is added to the version number. This is not appreciated by B4A: (A somewhat vague error message, by...
  5. D

    Android Question How to install *.b4xlib

    Hi Guys Sorry if I have missed the obvious but I can't find how to load the *.b4xLib from post https://www.b4x.com/android/forum/threads/b4x-xml2map-simple-way-to-parse-xml-documents.74848/ I think it either goes in the internal library or addition folder - but I don't want to screw my working...
  6. Star-Dust

    B4J Library [B4X] [XUI] SD DogLoadingIndicator

    SD_DogLoadingIndicator Author: Star-Dust Version: 0.02 DogLoadingIndicator Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Hide As String Initialize (Callback As Object, EventName As String) As String...