Games ”Graveyard Keeper: How the graphics effects are made”


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I'm not into game development at all, but I still can't help but find it interesting. :)

I came across the article below, which contains fascinating insights into some beautiful graphic effects. I thought it might be inspirational for somebody here in the forum, especially now that Erel is pushing the boundaries on what is possible and simple to make using B4X. (Note that the game wasn't made using B4X.)

Graveyard Keeper: How the graphics effects are made