Another question about the remote compiling...
When I am debugging most issues, I tend to do a bunch of "Release" compiles, test the app, edit, redo "release" compile, instead of doing a rapid or legacy debug compile. Here's why...
I do a "release" compile for most debugging (except for the really hard bugs) because it is usually just faster to do in most situations. But most importantly, if I use the "rapid/legacy" debug mode, I often forget to switch it back to release mode and do one additional compile so I will have the latest version of the app running on my device that I can use when on the road. If I forget to do this last "release" compile (after using rapid/legacy), my app will then lock up with "Waiting for debugger..." whenever I try to run the app while on the road. For this main reason, most of my compiles are done as "Release".
Having said that, what will the performance/speed of this remote compiling be when in "Release" mode? Will it be similar to the speed of doing a local "Release" compile in B4A now?