Android Question B4X Draggable View

Good morning Luca
are you referring to something similar?

 
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Good morning Luca
are you referring to something similar?

'morning.

No, just a draggable panel, cross-platform custom view.
It would be useful as a basis for movable dialogs.
 
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I believe it's just a matter of placing a transparent pane over the dialog, and "listen" to a touch-hold event, maybe by using a timer, to allow for dragging, if it's a short touch, the retur false to passe it to the underlying views
 
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It would be useful as a basis for movable dialogs.

a draggable B4X View
 
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I believe it's just a matter of placing a transparent pane over the dialog, and "listen" to a touch-hold event, maybe by using a timer, to allow for dragging, if it's a short touch, the retur false to passe it to the underlying views
What I'm referring to is a movable panel, a custom view that I would place on a full-screen semi-transparent panel.
To be more clear, like the B4XDialog, which I suppose has its own basic panel, but the user can't move it.
 
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For the moment I have not downloaded it but "AS MsgBox/Dialog" seems like what I intended, albeit more advanced. I'll let you know.

Thank you.
 
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For the moment I have not downloaded it but "AS MsgBox/Dialog" seems like what I intended, albeit more advanced. I'll let you know.
I downloaded it (and the B4J example, which requires the class, not present in the project; I imported the library and you have to change the line "ASMsgBox1.InitializeWithoutDesigner...").

Donation more than deserved (and done, obviously).
 
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I downloaded it (and the B4J example, which requires the class, not present in the project
The message comes in every example project of mine, because when I upload the example project I have previously used the .bas files, but the example projects can then be used with the .b4xlib, you just have to hook the b4xlib in the manager.

Thank you very much
 
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