Wish Hotswap code with widget

Multiverse app

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This has been bothering me for some time now. So almost all of my projects have widgets in them, and there is a very annoying thing that happens when I try to hot-swap the code (ctr+s) (when widgets are added to the home screen)-

upload_2018-7-21_19-8-49.png


The compiler again tries to create the xml file of the widget again, and so this error occurs. Now I have to recompile the whole project even for small changes, which takes more than 3-4 minutes if I'm working on a big project. Makes working very frustrating.

Would love a workaround for this in the next update of B4A.
Thank you!
 

Multiverse app

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Change the code to:
B4X:
#If Release
rv = ConfigureHomeWidget(...)
#end if
aldready tried, throws this error in Debug mode-

B4X:
B4A Version: 8.30
Parsing code.    (0.73s)
Compiling code.    (7.04s)
Compiling layouts code.    (0.75s)
Organizing libraries.    (18.29s)
Generating R file.    Error
res\xml\vr_widget_info.xml:2: error: Error: No resource found that matches the given name (at 'initialLayout' with value '@layout/vr_widget_layout').
 

Erel

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What do you have in your manifest editor?

Exclude anything related to the widget with:
B4X:
#if Release
AddReceiverText(widgetservice, <intent-filter>
           <action android:name="android.appwidget.action.APPWIDGET_UPDATE_OPTIONS" />
           </intent-filter>)
CreateResource(xml, widgetservice_info.xml,
<appwidget-provider xmlns:android="http://schemas.android.com/apk/res/android"
   android:minWidth="140dp"
   android:minHeight="120dp"
   android:initialLayout="@layout/widgetservice_layout"
   android:updatePeriodMillis="12334" />
)
#end if
 

Multiverse app

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Hi Erel,
I do not have any widget related code in the Manifest.
But, I edited "vr_widget_layout.xml" in \Objects\res\xml to avoid scaling issues, as described here.
 
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