Games Platformer game

sorex

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maybe the people think it's the same game as that html5 runner one that uses the same gfx and ignore it?

totally different game play tho.
 

sorex

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who's saying about copying games? I just wrote yours it totally different gameplay wise.
 

inakigarm

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I've played two days ago; I've to replay to send my opinions (I don't remember ..) Overall opinion was very positive ;-)
 

melonZgz

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I've played two days ago; I've to replay to send my opinions (I don't remember ..) Overall opinion was very positive ;-)
Great!
Screenshot_2016-12-07-19-36-39.png

BTW, just testing new tiles for a new episode, still have to work on them, but you get the idea...
 

melonZgz

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very nice @melonZgz
are you doing the assets by your self?
Almost all the graphics for this game and for the UFO are based on assets from opengameart. I "just" modify them until I feel they match together. I know how to use graphic tools, but I'm not a designer, so I don't feel like creating art from scratch, I'm not good at it.
 

ilan

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Almost all the graphics for this game and for the UFO are based on assets from opengameart. I "just" modify them until I feel they match together. I know how to use graphic tools, but I'm not a designer, so I don't feel like creating art from scratch, I'm not good at it.

i think you modify them very well and you make them very unique so in my eyes you are a very good designer.
it is not simple to make opengameart assets unique.

very nice assets, i like them.
 

ilan

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btw i purchase a lot assets in graphicriver.com i have another nice platform assets that i will use in the future. now i would like to make my first multiplayer game (over the net). i will start with a simple game and build an multiplayer lib so i can use it in more complex box2d games.
i think multiplayer games are very popular even if the graphics sucks people like to compete with others.

i have a very nice idea for a multiplayer game and i think it may become very popular even if the idea is not unique and not such a hard game to do but the multiplayer part may make it a hit.
 

melonZgz

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btw i purchase a lot assets in graphicriver.com i have another nice platform assets that i will use in the future. now i would like to make my first multiplayer game (over the net). i will start with a simple game and build an multiplayer lib so i can use it in more complex box2d games.
i think multiplayer games are very popular even if the graphics sucks people like to compete with others.

i have a very nice idea for a multiplayer game and i think it may become very popular even if the idea is not unique and not such a hard game to do but the multiplayer part may make it a hit.
Multiplayer is a very good idea for a game, as you say you compete against another player. I like it, but not sure about implementing it, looks too dificult to me... maybe turn based would be easier (like a pool game) than real time.
 

ilan

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Multiplayer is a very good idea for a game, as you say you compete against another player. I like it, but not sure about implementing it, looks too dificult to me... maybe turn based would be easier (like a pool game) than real time.

yes the first game i will make will be "turn based". it will be something simple. but then i would like to make a multiplayer game something like "slither.io"
i will need to learn about websockets and server. but i think those game even if the game it self is simple are very popular.
 

Informatix

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Multiplayer is a very good idea for a game, as you say you compete against another player. I like it, but not sure about implementing it, looks too dificult to me... maybe turn based would be easier (like a pool game) than real time.
I don't understand how this game could be a turn-based game. Do the players compete one against the other at the same time? (in this case, I don't understand where are the "turns" and what each player does). Do they play the same levels, one after the other? What happens when a player fails to pass a level? Do they only compete for the best score? (in this case, a simple leaderboard is enough).
The technical difficulty is not always higher for a real-time MP game. It depends strongly on what you want to do.
 

ilan

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I don't understand how this game could be a turn-based game. Do the players compete one against the other at the same time? (in this case, I don't understand where are the "turns" and what each player does). Do they play the same levels, one after the other? What happens when a player fails to pass a level? Do they only compete for the best score? (in this case, a simple leaderboard is enough).
The technical difficulty is not always higher for a real-time MP game. It depends strongly on what you want to do.

We went out of topic. The multiplayer talk was not about this game. I just shared ideas with @melonZgz about making multiplayer games because they are very popular.
 

ilan

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So the first one i will make will be a turn based multiplayer game. a real-time multiplayer game is a very complicated task :)
 
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