How to create a TCP server that accepts multiple clients and send data that it receives back to the connected clients.
I have searched the forum but the only example i could find was the chatroom example.
I want to use it to send a received audio stream back to the clients except the sender
Are you building the clients with B4A? If yes then you should try it with a WebSocket server. The downside of web sockets is the data is sent as strings. This means that you will need to encode it as base 64 string.