Android Question Abstract designer "dimensions"

LucaMs

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(Google translation, sorry)

Crazy stuff.

I thought I had finished arguing with the graphics for a long time and ...!

The fact is that from the beginning I had used a "variant" 480x800-1.5, then adapting all from code. A grueling.

Now I want to follow the correct method: starting from the "base" 320x480-1 and use the Klaus module.

But either I'm going crazy (maybe a week off would not make me sick!) or ...
the designer abstracts indicates: (100%) 320x480, scale = 1 ... and why, if I insert a panel filling the screen its height is 430?? (and consequently all the other view!).

In a new project and without even entering the "Designer Scripts"!
 

klaus

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320x480 is the whole screen size.
But you have the top line and the title line which 'consume' 25 pixels each with a scale of 1.
In portrait you get 480 - 2 * 25 = 430 !
In landscape you get 320 - 2 * 25 = 270 !
 
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klaus

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If you set #FullScreen: True you get 25 pixel more and if you set #IncludeTitle: False you get 25 pixels more meaning the whole screen height.
You should change these properties in the Designer and you will see the height change in the AbstractDesigner.
 
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LucaMs

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If you set #FullScreen: True you get 25 pixel more and if you set #IncludeTitle: False you get 25 pixels more meaning the whole screen height.
You should change these properties in the Designer and you will see the height change in the AbstractDesigner.


MANY MANY THANKS!

Damn, my previous post is missed!...

(and i use time to translate :()

Not missed. It is in another thread !
 
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