iOS Code Snippet (B4i) FluidSlider [No Wrap]

A few mseses ago I created a version entirely in B4A of the FluidSlide library based on the wrapper created by @moster67. Today I created a version for B4I

Here is the B4A version.
Here the @moster67 Wrap
Here the original in Kotlin

I have attached the source code

Video1.gif
 

Attachments

  • FluidSlide.zip
    3.9 KB · Views: 450

inakigarm

Well-Known Member
Licensed User
Longtime User
Great job !! (Knowing you, any idea to develop a B4X version ? :D) --> I'm coding only on B4J for quite a long time
 

Star-Dust

Expert
Licensed User
Longtime User
Great job !! (Knowing you, any idea to develop a B4X version ? :D) --> I'm coding only on B4J for quite a long time
I thought about it but not having the Touch on B4J, it would not be convenient to move the cursor.
Some libraries do not translate them because on other platforms they lose fluency
 

Erel

B4X founder
Staff member
Licensed User
Longtime User
A version based on XUI is attached. It will require a few modifications to work in B4A as some of the dimensions miss 'dip' units.
Tested on B4J.

I recommend you to always start with XUI. You don't lose anything and it is easier to later port it to other platforms.
 

Attachments

  • FluidSlideXUI.zip
    47.3 KB · Views: 435
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