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    B4J Library [B4X] [XUI] SD XUIScrollView2D

    I develop the XUI version of the ScrollView2D library that created @Informatix. I did not base myself on its code but developed everything from scratch. It is still unripe, but it works well and is not very heavy. Clearly for iOS already the native ScrollView is 2D as well as for Desktop. Log...
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    B4i Library iSD BLE Printer

    I am happy to present my library to print with Iphone (and iPad) with Bluetooh (BLE). At the moment I can not print the images, but I'm working on it. If you want to have the activation code (Freeing all the functions) contact me in private. (Herefor B4J, Here for B4A) This version requires an...
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    B4J Library [B4X] [XUI] SD DogLoadingIndicator

    SD_DogLoadingIndicator Author: Star-Dust Version: 0.02 DogLoadingIndicator Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Hide As String Initialize (Callback As Object, EventName As String) As String...
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    B4J Library [B4X] [XUI] jSD LiquidProgress (ProgressBar)

    Made entirely with B4J with XUI Android version iOS Version jSD_LiquidProgress Author: Star-Dust Version: 0.06 LiquidProgress Functions: Class_Globals As NSString* DesignerCreateView (Base As NSObject*, Lbl As B4ILabelWrapper*, Props As B4IMap*) As NSString* Base type must be Object...
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    B4i Library [B4X] [XUI] SD LiquidProgress (Bar)

    Made entirely with B4i with XUI Android version Desktop version iSD_LiquidProgress Author: Star-Dust Version: 0.06 LiquidProgress Functions: Class_Globals As NSString* DesignerCreateView (Base As NSObject*, Lbl As B4ILabelWrapper*, Props As B4IMap*) As NSString* Base type must be Object...
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    B4A Library [B4X] [XUI] SD LiquidProgress (Bar)

    Made entirely with B4A with XUI iOS Version Desktop version SD_LiquidProgress Author: Star-Dust Version: 0.06 LiquidProgress Functions: Class_Globals As NSString* DesignerCreateView (Base As NSObject*, Lbl As B4ILabelWrapper*, Props As B4IMap*) As NSString* Base type must be Object...
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    B4i Library [B4X] [XUI] iSD DiscTimePicker (parking meter)

    (Here for Android Version) SD_DiscTimePicker Author: Star-Dust Version: 0.01 DiscTimePicker Events: Change (DateTimeChange As Long) Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As...
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    B4A Library [B4X] [XUI] SD DiscTimePicker (parking meter - DateTimePicker)

    (Herefor iOS version) SD_DiscTimePicker Author: Star-Dust Version: 0.03 DiscTimePicker Events: Change (DateTimeChange As Long) Functions: Class_Globals As String DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String Base type must be Object Initialize (Callback As...
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    B4J Library jSD: Bluetooth Printer

    BT_Printer library allows you to print text and image to a bluetooth thermal printers It is similar to the BT_Printer library for Android (BLE_Printer for iOS), and implementations, events and methods are almost identical. We are working to have the same library for all platforms. On iOS it will...
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    B4J Library [B4X] [XUI] jSD BottoMenu (with source code)

    (Herefor Android) (Herefor iOS) iSD_BottoMenu Author: Star-Dust Version: 1.6 BottoMenu Events: Selected (Value As Int) Fields: BackGroundColor As Int Position As Int ' set or get Position Functions: AddMenu (CharText As String, FontName As B4XFont) As String Class_Globals As String...
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    B4A Class [B4X] [XUI] SD BottoMenu (with source code)

    (Herefor iOS) (Herefor B4j) SD_BottoMenu (update) Author: Star-Dust Version: 1.6 BottoMenu Events: Selected (Value As Int) Fields: BackGroundColor As Int Position As Int ' get or set Position Functions: AddMenu (CharText As String, FontName As B4XFont) As String Class_Globals As...
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    B4i Library [B4X] [XUI] iSD BottoMenu (with source code)

    (Herefor Android) (Here for B4j) iSD_BottoMenu (Update) Author: Star-Dust Version: 1.6 BottoMenu Events: Selected (Value As Int) Fields: BackGroundColor As Int Position As Int ' set o get position Functions: AddMenu (CharText As String, FontName As B4XFont) As String Class_Globals As...
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    B4J Library [B4X] [XUI] SD FlexGrid (Table)

    I created a new library to show a table (or grid) similar to the one in EXCEL. There are already excellent classes that allow many to accomplish things, such as xCustomListView by @Erel (B4X) and with the FlexibleTable by @klaus (B4A) I wanted to make something slightly different suited...
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    B4i Library SD: ScratchCard

    I created a new view / panel that simulates the effect of scratch cards. Create a panel from code that design and you can hook other views that will be visible after the user has passed the finger on the surface. It has all the properties of a panel and also returns the native panel...
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    B4A Library SD: ScratchCard

    I created a new view / panel that simulates the effect of scratch cards. Create a panel from code that design and you can hook other views that will be visible after the user has passed the finger on the surface. It has all the properties of a panel and also returns the native panel...
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    B4J Library MoneyEditText (class)

    On the Italian forum, I was asked if it was possible to create an editTex similar to the one found on PayPal, or generally the method of entering digits in the cash register. As you know it starts with the value 0.00 and digtat digits are inserted from the right to the left. The last two digits...
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    B4J Library [BAX] [XUI] xui_Switch (Class with source code)

    I saw that someone had trouble creating a simple Switch in XUI. So I wanted to give an example. No need to do reverse engineering I have source code. It is a xCustomView and therefore should be used with the Design. xui_Swicth: Star-Dust Proprieties: Value As Boolean Method setSwitchBitmap...
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    B4i Library SD: RollMenu

    iSD_RollMenu Author: Star-Dust Version: 0.01 RollOutMenu Events: Click (ID As String) Fields: IsOpen As BOOL SpaceFromTop As Int TimeAnimation As Int Functions: AddImageButton (Bitmap As B4IBitmap*, ID As NSString*) As NSString* Class_Globals As NSString* Close (Animation As BOOL)...
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    iOS Code Snippet (B4i) FluidSlider [No Wrap]

    A few mseses ago I created a version entirely in B4A of the FluidSlide library based on the wrapper created by @moster67. Today I created a version for B4I Here is the B4A version. Here the @moster67 Wrap Here the original in Kotlin I have attached the source code
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    B4i Library SD: RPMView

    iSD_RPMView Author: Star-Dust Version: 0.01 Speedometer Fields: Color As Int MaxValue As Double MinValue As Double RedLineTo As Double Functions: Class_Globals As NSString* DesignerCreateView (Base As NSObject*, Lbl As B4ILabelWrapper*, Props As B4IMap*) As NSString* Base type must be...
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