What does this mean for legacy projects which use scene builder?
I have a few such projects which are quite large and I still revisit them from time to time to make small updates. I shudder at the thought of recreating the forms using the internal designer. I hope I can just open the .fxml file directly in Scene Builder if changes are required rather than via the menu item in the IDE.
The soon to be released versions of B4A, B4i and B4J include a new feature named: designer script extensions. The new feature allows calling B4X code from the visual designer scripts. Note that the B4X code is not executed at design time. I believe that over time this new feature, with a...
I will clarify:
1. In v9.80, the only thing that was removed is the menu items related to scene builder. Scene builder forms will load properly.
2. v9.30 is kept online as the last 32 bit version: https://www.b4x.com/b4j/files/B4J_9_3.exe
Did I hallucinate or did you write that this version requires Java 11+?
I "went back to this thread" to write that I ran the DSExample example, compiled with Java 8 and it works perfectly, but I don't see that statement anymore.
This feature will be included in the next version of B4X. It allows calling B4X code from the designer script. This will allow to extend the designer with all kinds of useful utilities. Do note that the code will not run at design time. The designer script for the above example: 'Panel, max...
The soon to be released versions of B4A, B4i and B4J include a new feature named: designer script extensions. The new feature allows calling B4X code from the visual designer scripts. Note that the B4X code is not executed at design time. I believe that over time this new feature, with a...