Can someone please point me to the definitive guide to B4XFloatTextField? I have looked at almost every post in the forum, and plowed though all the Guides. The XUI example only does a B4XFloatTextField1.NextField. That's it.
I am trying to create a class that does something like the "..." next to the Text property in Visual Designer. I want to pop up a window where the abuser can enter a bunch of text. Maybe B4XFloatTextField is the wrong thing?
I have a class with a Designer LoadLayout in the DesignerCreateView. It has a Panel with a B4XFloatTextField in it. I cannot seem to get the height of B4XFloatTextField1.TextField to be more than 35dip. I change the height in DesignerCreateView. I log the result which looks good. But when I run the App, the TextField.Height is always 35dip. I want it to be 280dip.
Also, I have set lblClear.top and lblV.top to the same number, but they end up at different y-locs. They must be in different panels. I have tried looping through B4XFloatTextField.TextField.GetAllViewsRecursive but cannot figure out what is going on.
Marc
I am trying to create a class that does something like the "..." next to the Text property in Visual Designer. I want to pop up a window where the abuser can enter a bunch of text. Maybe B4XFloatTextField is the wrong thing?
I have a class with a Designer LoadLayout in the DesignerCreateView. It has a Panel with a B4XFloatTextField in it. I cannot seem to get the height of B4XFloatTextField1.TextField to be more than 35dip. I change the height in DesignerCreateView. I log the result which looks good. But when I run the App, the TextField.Height is always 35dip. I want it to be 280dip.
Also, I have set lblClear.top and lblV.top to the same number, but they end up at different y-locs. They must be in different panels. I have tried looping through B4XFloatTextField.TextField.GetAllViewsRecursive but cannot figure out what is going on.
Marc