How translate App Label

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cb56

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Hi,
it' possible with b4a translate the App label (the label under the Icon in App drawer) based on language settings or by code?

thanks
 

cb56

Member
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Longtime User
I did some research and found out how to change the label of the application when you change the language in the device settings.

In the manifest, insert the line:

B4X:
SetActivityAttribute("main", android:label, "@string/app_name")

SetActivityAttribute("main", android:configChanges, "locale")

Manifest:

B4X:
'This code will be applied to the manifest file during compilation.
'You do not need to modify it in most cases.
'See this link for for more information: http://www.b4x.com/forum/showthread.php?p=78136
AddManifestText(
<uses-sdk android:minSdkVersion="4" android:targetSdkVersion="14"/>
<supports-screens android:largeScreens="true" 
    android:normalScreens="true" 
    android:smallScreens="true" 
    android:anyDensity="true"/>)
SetApplicationAttribute(android:icon, "@drawable/icon")
SetActivityAttribute("main", android:label, "@string/app_name")
SetActivityAttribute("main", android:configChanges, "locale")
'End of default text.

Then, in folder "Objects\res" create folders for languages, like this:

"values-de"
"values-en"
"values-fr"
"values-it"
"values-nl"

etc...

if you do not expect some languages, for default settings, insert a folder named "values".

In each folder insert an xml file, named "strings.xml" with this content:

B4X:
<?xml version="1.0" encoding="utf-8"?>
<resources>
   <string name="app_name">Label to display</string>
</resources>

Change the string "Label to display" with the translated one.

Make all folder and file Read Only because b4a will delete!

cb56
 
Upvote 0

lock255

Well-Known Member
Licensed User
Longtime User
I did some research and found out how to change the label of the application when you change the language in the device settings.

In the manifest, insert the line:

B4X:
SetActivityAttribute("main", android:label, "@string/app_name")

SetActivityAttribute("main", android:configChanges, "locale")

Manifest:

B4X:
'This code will be applied to the manifest file during compilation.
'You do not need to modify it in most cases.
'See this link for for more information: http://www.b4x.com/forum/showthread.php?p=78136
AddManifestText(
<uses-sdk android:minSdkVersion="4" android:targetSdkVersion="14"/>
<supports-screens android:largeScreens="true" 
    android:normalScreens="true" 
    android:smallScreens="true" 
    android:anyDensity="true"/>)
SetApplicationAttribute(android:icon, "@drawable/icon")
SetActivityAttribute("main", android:label, "@string/app_name")
SetActivityAttribute("main", android:configChanges, "locale")
'End of default text.

Then, in folder "Objects\res" create folders for languages, like this:

"values-de"
"values-en"
"values-fr"
"values-it"
"values-nl"

etc...

if you do not expect some languages, for default settings, insert a folder named "values".

In each folder insert an xml file, named "strings.xml" with this content:

B4X:
<?xml version="1.0" encoding="utf-8"?>
<resources>
   <string name="app_name">Label to display</string>
</resources>

Change the string "Label to display" with the translated one.

Make all folder and file Read Only because b4a will delete!

cb56

E 'can also translate the text of a button, edittex, listview etc?
If the answer is yes, please make me an example for these three?
 
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corwin42

Expert
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One short note. You don't need to use
B4X:
SetActivityAttribute("main", android:label, "@string/app_name")

You can use the application attribute:

B4X:
#ApplicationLabel: @string/app_name
 
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enrico

Active Member
Licensed User
Longtime User
I get this error :

Parsing code. 0.04
Compiling code. 0.05
Compiling layouts code. 0.00
Generating R file. Error
res\values-es\strings.xml:3: error: Error parsing XML: not well-formed (invalid token)
res\values-fr\strings.xml:3: error: Error parsing XML: not well-formed (invalid token)

This is my Manifest :

B4X:
AddManifestText(
<uses-sdk android:minSdkVersion="4"/>
<supports-screens android:largeScreens="true"
    android:normalScreens="true"
    android:smallScreens="true"
    android:anyDensity="true"/>)
SetApplicationAttribute(android:icon, "@drawable/icon")
SetApplicationAttribute(android:label, "$LABEL$")
SetActivityAttribute("Main", android:label, "@string/app_name")
SetActivityAttribute("Main", android:configChanges, "locale")
 
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enrico

Active Member
Licensed User
Longtime User
Unfortunately my problem still remains.
This time I will bypass it not using those characters, but I would like to understand how to solve it.
 
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Jack Cole

Well-Known Member
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Longtime User
Using either method (specifying through #ApplicationLabel: @string/app_name or through the manifest file), I get the following error when trying to compile:

B4A version: 5.80
Parsing code. (0.00s)
Running custom action. (0.32s)
Compiling code. (0.04s)
Compiling layouts code. (0.00s)
Generating R file. Error
AndroidManifest.xml:14: error: Error: No resource found that matches the given name (at 'label' with value '@strings/app_name').
AndroidManifest.xml:17: error: Error: No resource found that matches the given name (at 'label' with value '@strings/app_name').

Under res/xml/values/strings.xml I have:

B4X:
<?xml version="1.0" encoding="utf-8"?>
<resources>
   <string name="app_name">Test App</string>
</resources>

I have also tried naming the folder values-en.

An example project is attached. Any ideas about what I'm doing wrong?
 

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  • localized.zip
    6.9 KB · Views: 421
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Erel

B4X founder
Staff member
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Longtime User
There are several mistakes in this project.

With v5.80 there is a simpler way to use resources. Delete the xml files and the custom build action. Use this manifest editor code instead:
B4X:
AddManifestText(
<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="19"/>
<supports-screens android:largeScreens="true"
  android:normalScreens="true"
  android:smallScreens="true"
  android:anyDensity="true"/>)
SetApplicationAttribute(android:icon, "@drawable/icon")
SetApplicationAttribute(android:label, "@string/app_name")
'End of default text.

CreateResource(values, strings.xml,
<resources>
  <string name="app_name">Test App</string>
</resources>
)

You can create multiple resources if you need more languages.
 
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Jack Cole

Well-Known Member
Licensed User
Longtime User
Thanks Erel. I had not thought to use that new feature. Unfortunately though, it still is not working. Using the above manifest code in a brand new project gives the results of the following. The #ApplicationLabel attribute somehow overrides what is specified in the manifest editor above. If I delete the #ApplicationLabel line in the project, the app label changes back the B4A Example.
 
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Informatix

Expert
Licensed User
Longtime User
Thanks Erel. I had not thought to use that new feature. Unfortunately though, it still is not working. Using the above manifest code in a brand new project gives the results of the following. The #ApplicationLabel attribute somehow overrides what is specified in the manifest editor above. If I delete the #ApplicationLabel line in the project, the app label changes back the B4A Example.
Is your #ApplicationLabel set to @string/app_name ?
 
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