After installation of the new V2.20 over my existing V2.02 I'm experiencing some mysterous behavior: The editor starts up normal, containing the usual template. But once I try to load one of my existing projects I'm getting the following error message:
Strangely it's half English and half in German (I'm using a German Windows version) I have no idea where this message is coming from. Some C++ runtime library, used by B4A ? or is it the DoNet framework ?
The german part says something like "Invalid object has been referenced"
That error box is shown immediately after the source code has been loaded. Some small projects do compile normal afterwards and the generated code is running ok on emulator and phone. Some other projects raise dozens of additional error boxes and do end up in a red crossed empty screen, like this:
The above half german error box says: "Object already in use"
I removed the old B4A folder and made a new installation from scratch -the same thing. Finally I reinstalled my old V2.02 and everything was running fine again.
Any ideas what I may try to use my new update and benefit from its new features ?
Strangely it's half English and half in German (I'm using a German Windows version) I have no idea where this message is coming from. Some C++ runtime library, used by B4A ? or is it the DoNet framework ?
The german part says something like "Invalid object has been referenced"
That error box is shown immediately after the source code has been loaded. Some small projects do compile normal afterwards and the generated code is running ok on emulator and phone. Some other projects raise dozens of additional error boxes and do end up in a red crossed empty screen, like this:
The above half german error box says: "Object already in use"
I removed the old B4A folder and made a new installation from scratch -the same thing. Finally I reinstalled my old V2.02 and everything was running fine again.
Any ideas what I may try to use my new update and benefit from its new features ?