Games New game company name suggestions?

Discussion in 'Game Development' started by andymc, Mar 12, 2018.

  1. andymc

    andymc Well-Known Member Licensed User

    Hi guys,

    my current company name is "Coffee Induced Games". But I don't like it anymore, I want something shorter.

    All suggestions welcomed!

    I may even give a prize to the best suggestion! :)
     
    Sandman likes this.
  2. Toley

    Toley Active Member Licensed User

    "Beer Induced Games" is shorter!
     
  3. andymc

    andymc Well-Known Member Licensed User

    true! But the games crash more cause they're full of bugs!!!!
     
  4. Cableguy

    Cableguy Expert Licensed User

    Why not "MCGames" ?
     
    Peter Simpson, Eme Fibonacci and Erel like this.
  5. Beja

    Beja Expert Licensed User

    Crash Games
    will serve dual purpose:
    1- "Crash" is for action
    2- is like you said

    go for CG
     
  6. tigrot

    tigrot Well-Known Member Licensed User

    Unusual Games?
     
    andymc likes this.
  7. andymc

    andymc Well-Known Member Licensed User

    I like it, but will it make players think my games will crash??? :)
     
    Beja likes this.
  8. Beja

    Beja Expert Licensed User

    Nop!
    No one will ever imagine or a thought comes to their mind, that a game programmer would promote a game that crashes.. they will all
    think of a positive meaning.
     
  9. tigrot

    tigrot Well-Known Member Licensed User

    You can always issue a contest to find the reason for the crash!:p
     
  10. Eme Fibonacci

    Eme Fibonacci Active Member Licensed User

    caffeine Games
    fun games
    AndyGames
    games4u
     
    Last edited: Mar 30, 2018
  11. Eme Fibonacci

    Eme Fibonacci Active Member Licensed User

    BlitzBasic? Basic4Android?

    Then

    "BASIC games"
     
  12. andymc

    andymc Well-Known Member Licensed User

    thanks for all the suggestions guys.

    on second thoughts..... maybe I need to just focus on making games.
    If I can release five more games this year, then I have a chance of taking this fulltime
     
  13. LucaMs

    LucaMs Expert Licensed User

  14. andymc

    andymc Well-Known Member Licensed User

    My best game has had 408,000 download and I make £700 a month from 53000 active installs.

    I'm not going to answer any more questions on my earnings, other than saying you can get more details if you read my blog post here:
    https://coffeeinducedgames.co.uk/20...onths-from-two-small-games-how-and-what-next/


    so based on that 10,000,000 download would mean £17156 per month for a 10,000,000 download game
     
    Last edited: Apr 4, 2018
    Peter Simpson and LucaMs like this.
  15. LucaMs

    LucaMs Expert Licensed User

    Could be enough... maybe :p
     
  16. LucaMs

    LucaMs Expert Licensed User

    I'm reading.

    "if it hadn’t been for some extra income from my YouTube channel showing simple games programming tutorials"

    Can I ask you how much? Just for curiosity, because I will only publish the best all time "B4X app", of course :p
     
  17. LucaMs

    LucaMs Expert Licensed User

    "Basically, when a player clicks an ad, a small amount of money is paid to me by the advertiser, anything between £0.05 and £1.00"

    To get £700 per month, since the average per click is about £0.5, those 53,000 users should click 1,400 / month.
    Are you sure that you earn only for clicks? "Impressions" have little importance?
     
  18. andymc

    andymc Well-Known Member Licensed User

    when I say clicks are worth between 0.05 and 1.0 that doesn't mean the average is the middle! :) Most clicks are much closer to 0.05, the average is really around £0.16 per click.
     
    Peter Simpson likes this.
  19. LucaMs

    LucaMs Expert Licensed User

    What next?
    More games!!!

    I hope that you don't think that any game you (or anybody else) develop will have the same luck. Probably 1 / 10,000 will get 400,000 downloads.
    If you asked b4x members how many downloads they got you would be surprised, I think.
    THE guru of LibGDX, with his game, got about 500 downloads!

    The main reason for the success of your two apps is that Invaders has been a famous game for decades.
    Probably even games like Pacman or Tetris have got the same success.
     
  20. LucaMs

    LucaMs Expert Licensed User

    Worse, so you need 4,375 clicks a month to get £700.
    I do not think users click so often; you probably also earn a lot from advertising visualizations.
     
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