Games New game company name suggestions?

andymc

Well-Known Member
Licensed User
Hi guys,

my current company name is "Coffee Induced Games". But I don't like it anymore, I want something shorter.

All suggestions welcomed!

I may even give a prize to the best suggestion! :)
 

Beja

Expert
Licensed User
Crash Games
will serve dual purpose:
1- "Crash" is for action
2- is like you said

go for CG
 

Beja

Expert
Licensed User
I like it, but will it make players think my games will crash??? :)
Nop!
No one will ever imagine or a thought comes to their mind, that a game programmer would promote a game that crashes.. they will all
think of a positive meaning.
 

andymc

Well-Known Member
Licensed User
thanks for all the suggestions guys.

on second thoughts..... maybe I need to just focus on making games.
If I can release five more games this year, then I have a chance of taking this fulltime
 

andymc

Well-Known Member
Licensed User
Then I need at least 10,000,000 downloads :D:(
My best game has had 408,000 download and I make £700 a month from 53000 active installs.

I'm not going to answer any more questions on my earnings, other than saying you can get more details if you read my blog post here:
https://coffeeinducedgames.co.uk/2017/11/08/20000-in-10-months-from-two-small-games-how-and-what-next/


so based on that 10,000,000 download would mean £17156 per month for a 10,000,000 download game
 
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LucaMs

Expert
Licensed User
f you read my blog post here
I'm reading.

"if it hadn’t been for some extra income from my YouTube channel showing simple games programming tutorials"

Can I ask you how much? Just for curiosity, because I will only publish the best all time "B4X app", of course :p
 

LucaMs

Expert
Licensed User
My best game has had 408,000 download and I make £700 a month from 53000 active installs.
"Basically, when a player clicks an ad, a small amount of money is paid to me by the advertiser, anything between £0.05 and £1.00"

To get £700 per month, since the average per click is about £0.5, those 53,000 users should click 1,400 / month.
Are you sure that you earn only for clicks? "Impressions" have little importance?
 

andymc

Well-Known Member
Licensed User
"Basically, when a player clicks an ad, a small amount of money is paid to me by the advertiser, anything between £0.05 and £1.00"

To get £700 per month, since the average per click is about £0.5, those 53,000 users should click 1,400 / month.
Are you sure that you earn only for clicks? "Impressions" have little importance?
when I say clicks are worth between 0.05 and 1.0 that doesn't mean the average is the middle! :) Most clicks are much closer to 0.05, the average is really around £0.16 per click.
 

LucaMs

Expert
Licensed User
What next?
More games!!!

I hope that you don't think that any game you (or anybody else) develop will have the same luck. Probably 1 / 10,000 will get 400,000 downloads.
If you asked b4x members how many downloads they got you would be surprised, I think.
THE guru of LibGDX, with his game, got about 500 downloads!

The main reason for the success of your two apps is that Invaders has been a famous game for decades.
Probably even games like Pacman or Tetris have got the same success.
 

LucaMs

Expert
Licensed User
the average is really around £0.16 per click.
Worse, so you need 4,375 clicks a month to get £700.
I do not think users click so often; you probably also earn a lot from advertising visualizations.
 
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