Share My Creation Space Defender - Ultimate (iSpriteKit)

Discussion in 'iOS Share Your Creations' started by ilan, Oct 30, 2017.

  1. ilan

    ilan Expert Licensed User

    There are 3 hardness level.

    Hardness 1 has 7 waves
    Hardness 2 has 7 waves
    Hardness 3 has 11 waves

    If u r under 20000 points u play in hardness 1 between 20k to 40k points u play hardness 2 above 40k u play hardness 3.

    The waves are picked randomly from a list that is shuffled. Although the game will always start with the same wave but after that its picked up randomly BUT it is picked from a shuffled list so you wont have 2 waves that are the same after each other.

    There are also 4 different asteroids waves.

    When u cross 40k its start to get hard. 60k its crazy mode 80k is sucide mode 100k is nowaymode :p

    I am jocking there is no nowaymode so u could also get 1 milion points but it will be very very hard
  2. andymc

    andymc Well-Known Member Licensed User

    Wow! This game gets hard fast!
    Nice game though ilan, I think it feels good to play and could do very well with some extra features. Maybe a wave message to show what wave the player is on.
  3. ilan

    ilan Expert Licensed User

    hallo friends, i have uploaded a new video of "Space Defender - Ultimate"
    It shows the implementation of GameCenter and the latest update of the game so you may have a short look at it :)
    Erel likes this.
  4. Erel

    Erel Administrator Staff Member Licensed User

  5. ilan

    ilan Expert Licensed User

    Hey, i need to be in first place :mad:

    Just kidding, great job erel you have a soul of a gamer!

    Btw after your post in gamecenter lib i will upload a new build to the first app and change this one so the second link will not be needed (if they approve the wildcard id app with a non wildcard id)
  6. An Schi

    An Schi Active Member Licensed User

    Erel - stop that and do some work!

    Erel likes this.
  7. andymc

    andymc Well-Known Member Licensed User

    Any more updates??? Really like this game.

    IF you are not planning to convert it to B4A then my game is not competing! We can share notes :)

    I've just figured out my attack wave system in my game. I can generate any number of attack waves using a function that takes enemy_type, number of enemies, start position and direction. MY update functions then update based on alien type.
    It's more complicated than I originally thought, and I've not done the more complex attack movements from aliens yet! or bosses! but it's coming together well and I hope to have a test version to post her in a few weeks. All going to be finished before Christmas!!!!
  8. ilan

    ilan Expert Licensed User

    @Erel have you hacked my hi-score board? o_O


    Erel likes this.
  9. Erel

    Erel Administrator Staff Member Licensed User

    I'll tell you the truth. I was waiting for my girls to prepare to school and I played your game. I had 5 lives left and I just ran out of time. Otherwise I would have reached 150k+ :)
    ilan likes this.
  10. ilan

    ilan Expert Licensed User

    Then i guess the game is too easy?
    maybe i should update it with new features like boss fights and bonus waves..

    Btw igamecenter works really great and its a big addition for b4i.

    Although it looks for me like game making with b4i is not very popular arround b4x devs. Maybe simple tutorials could bring pation to b4x developers.

    In my opinion you can create really great games with b4i and ispritekit.

    This game took me only 5 days and it runs smooth and is stable. So b4i is indeed a great tool for game makers!!

    EDIT: be prepared for new awesome b4i ganes on 2018 ;)
    Erel likes this.
  11. Erel

    Erel Administrator Staff Member Licensed User

    Not sure. Maybe make it more challenging at an earlier point.
    ilan likes this.
  12. narek adonts

    narek adonts Well-Known Member Licensed User

    You should add GameCenter to Paratroopers game and we will see who is the boss))
    Erel and ilan like this.
  13. ilan

    ilan Expert Licensed User

    I Will remake the game with ispritekit and gamecenter ;)
  14. ilan

    ilan Expert Licensed User

    Ok, thank you very much for your feedback and suggestions. I will look how to make the more challenging :)
    Last edited: Nov 17, 2017
  15. ilan

    ilan Expert Licensed User

    hi, @narek adonts ,i have just updated Paper Paratroopers and added GameCenter Support. I have not updated the game with iSpritekit because on second thought i find it very simple to use for it iSpritekit and also it runs smooth enough. Beside that I would like to start a new game for ios. Sort of a platformer with nice pixel assets (but not Pixel knight!) The game name will be "Indiana Bones" :)

    Anyway, Paper Paratroopers has now GameCenter Support and let's see if you really will become the boss ;)

    ps: iGameCenter save so much headache. No need for your own DB, no sql/php calls!! everything done by Apple, even the UI! Really awesome. Thanks a lot for that Erel!!