Oct 30, 2017 Replies: 62 hi I have just finished my latest b4i Game [Space Defender - Ultimate] I have learned a lot new stuff using iSpritekit with this project like using SKEmitters (Particle View) I am also using for the first time iTiled. I am loading different levels with it and get all objects from it and create them in my game. So far it works great, so i am very happy that i can use now Tiled with b4i!! This is the first version so i am planning to add lots of cool stuff to it in future updates (if it will get some attention in the store ) TO DO: - Boss Fights - add Story with characters - different background - different music - etc. Link: https://itunes.apple.com/il/app/space-defender-ultimate/id1232145880?mt=8 Spoiler: Description Space Defender - Ultimate A fun and very addictive Space Defender game with amazing pixel art animations. - Endless gameplay - Challenging and fun Game - Pixelart - 24 different Waves Try to beat the hi-score and save the Space! Have fun Video: Tell me what ya think? Attachments [email protected] 45.5 KB · Views: 3,872 Last edited: Nov 7, 2017 Click to expand...
hi I have just finished my latest b4i Game [Space Defender - Ultimate] I have learned a lot new stuff using iSpritekit with this project like using SKEmitters (Particle View) I am also using for the first time iTiled. I am loading different levels with it and get all objects from it and create them in my game. So far it works great, so i am very happy that i can use now Tiled with b4i!! This is the first version so i am planning to add lots of cool stuff to it in future updates (if it will get some attention in the store ) TO DO: - Boss Fights - add Story with characters - different background - different music - etc. Link: https://itunes.apple.com/il/app/space-defender-ultimate/id1232145880?mt=8 Spoiler: Description Space Defender - Ultimate A fun and very addictive Space Defender game with amazing pixel art animations. - Endless gameplay - Challenging and fun Game - Pixelart - 24 different Waves Try to beat the hi-score and save the Space! Have fun Video: Tell me what ya think?
ilan Expert Licensed User Longtime User Nov 6, 2017 #41 andymc said: Hi Ilan, are you enemy attack waves random or are the levels pre-written? I see you have set attack waves for enemy type, but is there a list of enemies in order or does the game pick at random what enemies attack? Also, do the enemies get harder to kill over time? Click to expand... There are 3 hardness level. Hardness 1 has 7 waves Hardness 2 has 7 waves Hardness 3 has 11 waves If u r under 20000 points u play in hardness 1 between 20k to 40k points u play hardness 2 above 40k u play hardness 3. The waves are picked randomly from a list that is shuffled. Although the game will always start with the same wave but after that its picked up randomly BUT it is picked from a shuffled list so you wont have 2 waves that are the same after each other. There are also 4 different asteroids waves. When u cross 40k its start to get hard. 60k its crazy mode 80k is sucide mode 100k is nowaymode I am jocking there is no nowaymode so u could also get 1 milion points but it will be very very hard
andymc said: Hi Ilan, are you enemy attack waves random or are the levels pre-written? I see you have set attack waves for enemy type, but is there a list of enemies in order or does the game pick at random what enemies attack? Also, do the enemies get harder to kill over time? Click to expand... There are 3 hardness level. Hardness 1 has 7 waves Hardness 2 has 7 waves Hardness 3 has 11 waves If u r under 20000 points u play in hardness 1 between 20k to 40k points u play hardness 2 above 40k u play hardness 3. The waves are picked randomly from a list that is shuffled. Although the game will always start with the same wave but after that its picked up randomly BUT it is picked from a shuffled list so you wont have 2 waves that are the same after each other. There are also 4 different asteroids waves. When u cross 40k its start to get hard. 60k its crazy mode 80k is sucide mode 100k is nowaymode I am jocking there is no nowaymode so u could also get 1 milion points but it will be very very hard
andymc Well-Known Member Licensed User Longtime User Nov 6, 2017 #42 Wow! This game gets hard fast! Nice game though ilan, I think it feels good to play and could do very well with some extra features. Maybe a wave message to show what wave the player is on.
Wow! This game gets hard fast! Nice game though ilan, I think it feels good to play and could do very well with some extra features. Maybe a wave message to show what wave the player is on.
ilan Expert Licensed User Longtime User Nov 7, 2017 #43 hallo friends, i have uploaded a new video of "Space Defender - Ultimate" It shows the implementation of GameCenter and the latest update of the game so you may have a short look at it
hallo friends, i have uploaded a new video of "Space Defender - Ultimate" It shows the implementation of GameCenter and the latest update of the game so you may have a short look at it
Erel B4X founder Staff member Licensed User Longtime User Nov 8, 2017 #44 Link to the new game: https://itunes.apple.com/us/app/space-defender-ultimate/id1308056330?l=iw&ls=1&mt=8
Link to the new game: https://itunes.apple.com/us/app/space-defender-ultimate/id1308056330?l=iw&ls=1&mt=8
ilan Expert Licensed User Longtime User Nov 8, 2017 #45 Hey, i need to be in first place Just kidding, great job erel you have a soul of a gamer! Btw after your post in gamecenter lib i will upload a new build to the first app and change this one so the second link will not be needed (if they approve the wildcard id app with a non wildcard id)
Hey, i need to be in first place Just kidding, great job erel you have a soul of a gamer! Btw after your post in gamecenter lib i will upload a new build to the first app and change this one so the second link will not be needed (if they approve the wildcard id app with a non wildcard id)
andymc Well-Known Member Licensed User Longtime User Nov 10, 2017 #47 Any more updates??? Really like this game. IF you are not planning to convert it to B4A then my game is not competing! We can share notes I've just figured out my attack wave system in my game. I can generate any number of attack waves using a function that takes enemy_type, number of enemies, start position and direction. MY update functions then update based on alien type. It's more complicated than I originally thought, and I've not done the more complex attack movements from aliens yet! or bosses! but it's coming together well and I hope to have a test version to post her in a few weeks. All going to be finished before Christmas!!!!
Any more updates??? Really like this game. IF you are not planning to convert it to B4A then my game is not competing! We can share notes I've just figured out my attack wave system in my game. I can generate any number of attack waves using a function that takes enemy_type, number of enemies, start position and direction. MY update functions then update based on alien type. It's more complicated than I originally thought, and I've not done the more complex attack movements from aliens yet! or bosses! but it's coming together well and I hope to have a test version to post her in a few weeks. All going to be finished before Christmas!!!!
Erel B4X founder Staff member Licensed User Longtime User Nov 17, 2017 #49 I'll tell you the truth. I was waiting for my girls to prepare to school and I played your game. I had 5 lives left and I just ran out of time. Otherwise I would have reached 150k+
I'll tell you the truth. I was waiting for my girls to prepare to school and I played your game. I had 5 lives left and I just ran out of time. Otherwise I would have reached 150k+
ilan Expert Licensed User Longtime User Nov 17, 2017 #50 Erel said: I'll tell you the truth. I was waiting for my girls to prepare to school and I played your game. I had 5 lives left and I just ran out of time. Otherwise I would have reached 150k+ Click to expand... Then i guess the game is too easy? maybe i should update it with new features like boss fights and bonus waves.. Btw igamecenter works really great and its a big addition for b4i. Although it looks for me like game making with b4i is not very popular arround b4x devs. Maybe simple tutorials could bring pation to b4x developers. In my opinion you can create really great games with b4i and ispritekit. This game took me only 5 days and it runs smooth and is stable. So b4i is indeed a great tool for game makers!! EDIT: be prepared for new awesome b4i ganes on 2018
Erel said: I'll tell you the truth. I was waiting for my girls to prepare to school and I played your game. I had 5 lives left and I just ran out of time. Otherwise I would have reached 150k+ Click to expand... Then i guess the game is too easy? maybe i should update it with new features like boss fights and bonus waves.. Btw igamecenter works really great and its a big addition for b4i. Although it looks for me like game making with b4i is not very popular arround b4x devs. Maybe simple tutorials could bring pation to b4x developers. In my opinion you can create really great games with b4i and ispritekit. This game took me only 5 days and it runs smooth and is stable. So b4i is indeed a great tool for game makers!! EDIT: be prepared for new awesome b4i ganes on 2018
Erel B4X founder Staff member Licensed User Longtime User Nov 17, 2017 #51 ilan said: Then i guess the game is too easy? Click to expand... Not sure. Maybe make it more challenging at an earlier point.
ilan said: Then i guess the game is too easy? Click to expand... Not sure. Maybe make it more challenging at an earlier point.
narek adonts Well-Known Member Licensed User Longtime User Nov 17, 2017 #52 You should add GameCenter to Paratroopers game and we will see who is the boss))
ilan Expert Licensed User Longtime User Nov 17, 2017 #53 narek adonts said: You should add GameCenter to Paratroopers game and we will see who is the boss)) Click to expand... I Will remake the game with ispritekit and gamecenter
narek adonts said: You should add GameCenter to Paratroopers game and we will see who is the boss)) Click to expand... I Will remake the game with ispritekit and gamecenter
ilan Expert Licensed User Longtime User Nov 17, 2017 #54 Erel said: Not sure. Maybe make it more challenging at an earlier point. Click to expand... Ok, thank you very much for your feedback and suggestions. I will look how to make the more challenging Last edited: Nov 17, 2017
Erel said: Not sure. Maybe make it more challenging at an earlier point. Click to expand... Ok, thank you very much for your feedback and suggestions. I will look how to make the more challenging
ilan Expert Licensed User Longtime User Nov 18, 2017 #55 narek adonts said: You should add GameCenter to Paratroopers game and we will see who is the boss)) Click to expand... hi, @narek adonts ,i have just updated Paper Paratroopers and added GameCenter Support. I have not updated the game with iSpritekit because on second thought i find it very simple to use for it iSpritekit and also it runs smooth enough. Beside that I would like to start a new game for ios. Sort of a platformer with nice pixel assets (but not Pixel knight!) The game name will be "Indiana Bones" Anyway, Paper Paratroopers has now GameCenter Support and let's see if you really will become the boss ps: iGameCenter save so much headache. No need for your own DB, no sql/php calls!! everything done by Apple, even the UI! Really awesome. Thanks a lot for that Erel!!
narek adonts said: You should add GameCenter to Paratroopers game and we will see who is the boss)) Click to expand... hi, @narek adonts ,i have just updated Paper Paratroopers and added GameCenter Support. I have not updated the game with iSpritekit because on second thought i find it very simple to use for it iSpritekit and also it runs smooth enough. Beside that I would like to start a new game for ios. Sort of a platformer with nice pixel assets (but not Pixel knight!) The game name will be "Indiana Bones" Anyway, Paper Paratroopers has now GameCenter Support and let's see if you really will become the boss ps: iGameCenter save so much headache. No need for your own DB, no sql/php calls!! everything done by Apple, even the UI! Really awesome. Thanks a lot for that Erel!!
S sorex Expert Licensed User Longtime User Jan 4, 2018 #56 Ilan, when I was testing if my phone had a general problem with gamecenter leaderboard I tried your game again. I noticed a small bug in it. The background sizing doesn't seem to be using the full width of the screen and enemies seem to go outside of the gaming area in the black border on the left. At the top the lives seems to go partly outside of the screen too. Attachments IMG_0002b.gif 151 KB · Views: 943
Ilan, when I was testing if my phone had a general problem with gamecenter leaderboard I tried your game again. I noticed a small bug in it. The background sizing doesn't seem to be using the full width of the screen and enemies seem to go outside of the gaming area in the black border on the left. At the top the lives seems to go partly outside of the screen too.
ilan Expert Licensed User Longtime User Jan 4, 2018 #57 sorex said: Ilan, when I was testing if my phone had a general problem with gamecenter leaderboard I tried your game again. I noticed a small bug in it. The background sizing doesn't seem to be using the full width of the screen and enemies seem to go outside of the gaming area in the black border on the left. At the top the lives seems to go partly outside of the screen too. Click to expand... What iphone are u using?
sorex said: Ilan, when I was testing if my phone had a general problem with gamecenter leaderboard I tried your game again. I noticed a small bug in it. The background sizing doesn't seem to be using the full width of the screen and enemies seem to go outside of the gaming area in the black border on the left. At the top the lives seems to go partly outside of the screen too. Click to expand... What iphone are u using?
S sorex Expert Licensed User Longtime User Jan 4, 2018 #58 iphone 4S the 8Gb model. I will test it on a 5 tonight aswell.