Games [XUI2D] Super Mario Example #1


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Disclaimer: This project is intended for non-commercial educational purposes.

In the previous example we used Tiled map editor to create a few object templates. In this example we create a map with two tile layers and an objects layer.

There is mostly no logic behind this "game", only the logic required to for Mario movement.
(the only game logic included is the power-up mushroom.)

The map looks like this:


The resources are based on this open source project:

If you want to modify the map you need to first import the default custom properties:

Example projects included in the examples pack:
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