B4J Library [B4X] [XUI] SD DogLoadingIndicator

Discussion in 'B4J Libraries & Classes' started by Star-Dust, Mar 9, 2019.

  1. Star-Dust

    Star-Dust Expert Licensed User


    Author: Star-Dust
    Version: 0.02
    • DogLoadingIndicator
      • Functions:
        • Class_Globals As String
        • DesignerCreateView (Base As Object, Lbl As Label, Props As Map) As String
          Base type must be Object
        • Hide As String
        • Initialize (Callback As Object, EventName As String) As String
        • IsInitialized As Boolean
          Verifica se l'oggetto sia stato inizializzato.
        • Show As String

    Attached Files:

    Last edited: Mar 13, 2019
    luke2012, jmon, ciprian and 8 others like this.
  2. Mashiane

    Mashiane Expert Licensed User

    I love what you are doing here...
    joulongleu likes this.
  3. Star-Dust

    Star-Dust Expert Licensed User

    joulongleu likes this.
  4. Star-Dust

    Star-Dust Expert Licensed User

    Update rel. 0.02

    Now instead of the ball it will be a bone that rotates around the dog
    Erel likes this.
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