Other B4i v3.00 BETA has been released

Erel

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B4i v3.00 BETA is now available for download.

This update includes many IDE improvements as well as other improvements related to iOS 10 and Xcode 8.

  • The docking and layout features are based on a new and improved framework. Floating code editors behave as regular windows.
  • Documentation tool tips while hovering over code elements:

    test.gif


  • Copy links in the tool tips that allow copying code examples.
  • Support for bookmarks:

    SS-2016-08-03_10.04.28.png


  • New themes.
  • Builder support for Mac Sierra (fix for keychain dialogs).
  • URLs in comments and strings are ctrl-clickable.
  • Unused libraries warning.
  • Custom views support "nullable colors". The default value of such fields looks like:

    SS-2016-09-18_16.24.57.png


  • #Entitlement attribute. Adds a declaration to the entitlement file. This is a new requirement. For example if your app supports push notifications then you need to add this line (assuming that you are using the distribution key, which you should):
    B4X:
    #Entitlement: <key>aps-environment</key><string>production</string>
    Push notifications will not work on iOS 10 without this declaration.
  • #AdditionalLib - Similar to B4A #AdditionalJar attribute. Adds a reference to an external library. Note that third party libraries should be in the builder Libs folder.
  • iAdMob - Support for mediation and rewarded video ads.
    Mediation: https://www.b4x.com/android/forum/threads/admob-ads-mediation-with-inmobi.71837/
    Rewarded video ads: https://www.b4x.com/android/forum/threads/admob-rewarded-video-ads.71839/

  • Bug fixes and other minor improvements
Developers who are eligible for a free upgrade will receive an email with upgrade instructions.
 
Last edited:

narek adonts

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Many of the frameworks are already available on the hosted builders. If you are missing any framework then make a post or send an email to [email protected].

I mean if for exemple I want to add a 3rd party lib and use it with inline OBJC how can I achieve this. cAn I put the lib in Files/Special folder and it will be uploaded to the builder with the rest of files?
 
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Erel

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cAn I put the lib in Files/Special folder and it will be uploaded to the builder with the rest of files?
No. If you are using a local Mac then you need to copy it to the Mac Libs folder. If you are using the hosted builder then send us an email with the zip file or a link to the framework and we will upload it.
 
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Haris Hafeez

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Can the 3rd party lib be written in oblective c or swift and i can use them in my project?
I think that is one of the wishes on the B4i 'wish list' but I have now come to think that there isn't that much of a benefit in going with Swift as Obj C is good enough and one can be quite productive in it in a reasonably short period of time.
 
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ilan

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However you can use NativeObject or inline OBJC to access unwrapped objective C libraries.

how? if i put the library to the library folder it will not show up in the library list, correct?
how can i include a 3rd party objective c library in my project and use OBJC inline code to use that library?

thanks, ilan
 
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Computersmith64

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I think that is one of the wishes on the B4i 'wish list' but I have now come to think that there isn't that much of a benefit in going with Swift as Obj C is good enough and one can be quite productive in it in a reasonably short period of time.
As someone who started developing iOS apps in Objective-C & now using Swift (3.0) - in both cases "teaching myself" - I think Swift is much quicker & easier to develop in. Swift is definitely less complex syntactically than Obj-C & the way it handles things like initialization, strings & type casting is much easier to deal with.

I've written 4 iOS apps in Obj-C, 2 in Swift (2.0) & am currently developing my latest app in Swift 3.0. Except for updates to existing Obj-C apps, I won't be using Obj-C again.

Of course, if you're developing iOS apps with B4i, the above comments are probably not relevant - unless you want to write wrappers for unsupported iOS frameworks.

- Colin.
 
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Erel

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MikeH

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I downloaded using the same link but got v3.00
 
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MikeH

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Are you checking the version printed in the builder output?

The IDE version is still 3.00.

My mistake sorry, (blame the excitement). It is working properly now, no requester.
 
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