B4A Library [B4X] [XUI] [B4XLib] SD TextView

I needed to develop a modern editText (or TextField), but different from the B4XFloatTextField, different in terms of graphics and style. So I created the SD_TextView
(see also xComboBox)

NOTE: You can use this library for personal and commercial use. Include it in your projects.. Attention, even if it is a B4XLib library, it is not allowed to decompress it, modify it, change its name or redistribute it without the permission of the author

SD_TextView

Author:
Star-Dust
Version: 0.24
  • SD_IconTextView
    • Events:
      • EnterPressed
      • FocusChanged (HasFocus As Boolean)
      • HintClick
      • TextChanged (OldText As String, Newtext As String)
    • Fields:
      • mBase As B4XView
      • Tag As Object
    • Functions:
      • DesignerCreateView (Base As Object, Lbl As Label, Props As Map)
        Base type must be Object
      • GetBase As B4XView
      • Initialize (Callback As Object, EventName As String)
    • Properties:
      • Hint As String
      • HintFont As B4XFont
      • NativeObject As TextField [read only]
      • Text As String
      • TextFont As B4XFont
  • SD_TextView
    • Events:
      • EnterPressed
      • FocusChanged (HasFocus As Boolean)
      • TextChanged (OldText As String, Newtext As String)
    • Fields:
      • mBase As B4XView
      • Tag As Object
    • Functions:
      • DesignerCreateView (Base As Object, Lbl As Label, Props As Map)
        Base type must be Object
      • GetBase As B4XView
      • Initialize (Callback As Object, EventName As String)
      • SetHintColor (HintTextColor As Int, HintBackGroundColor As Int)
      • SetTextViewColor (TextColor As Int, BackGroundColor As Int, Corner_Color As Int)
    • Properties:
      • AnimateHint As Boolean
      • Hint As String
      • HintFont As B4XFont
      • NativeObject As TextField [read only]
      • Text As String
      • TextFont As B4XFont
  • SD_TwoIconTextView
    • Events:
      • Click
      • EnterPressed
      • FocusChanged (HasFocus As Boolean)
      • HintClick
      • TextChanged (OldText As String, Newtext As String)
      • Unfocus
    • Fields:
      • mBase As B4XView
      • Tag As Object
    • Functions:
      • DesignerCreateView (Base As Object, Lbl As Label, Props As Map)
        Base type must be Object
      • GetBase As B4XView
      • Initialize (Callback As Object, EventName As String)
    • Properties:
      • Hint As String
      • HintFont As B4XFont
      • NativeObject As TextField [read only]
      • Text As String
      • TextConfirmButton As String
        Char fontAwesone
      • TextFont As B4XFont
  • SD_UnderLineTextView
    • Events:
      • EnterPressed
      • FocusChanged (HasFocus As Boolean)
      • TextChanged (OldText As String, Newtext As String)
    • Fields:
      • ExpansionTime As Int
      • mBase As B4XView
      • Tag As Object
    • Functions:
      • DesignerCreateView (Base As Object, Lbl As Label, Props As Map)
        Base type must be Object
      • GetBase As B4XView
      • Initialize (Callback As Object, EventName As String)
      • UnderLine (Show As Boolean)
    • Properties:
      • Hint As String
      • HintFont As B4XFont
      • NativeObject As TextField [read only]
      • Text As String
      • TextFont As B4XFont

1605734557938.png


1605734432742.png


Video.gif
Underline1.gif


1645032504598.png
1645129052006.png
 

Attachments

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  • 1597673547592.png
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  • Sample B4A.zip
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  • SD_TextView.B4xLib
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Last edited:

Star-Dust

Expert
Licensed User
Longtime User
Update 0.18
  • Added the ability to change the rounding of the SD_TextView frame from the Design
 

Star-Dust

Expert
Licensed User
Longtime User
Update 0.21
  • Added Editable field in the design
  • Fix bugs
 
Last edited:

Star-Dust

Expert
Licensed User
Longtime User
Update 0.22
  • Added methods in SD_TextView
    • SetHintColor (HintTextColor As Int, HintBackGroundColor As Int)
    • SetTextViewColor (TextColor As Int, BackGroundColor As Int, Corner_Color As Int)
 

Star-Dust

Expert
Licensed User
Longtime User
Update rel. 0.23
  • Fixed BUGS in Android version. Avoid crashes when it doesn't get to initialize objects in time to use the methods
 

Star-Dust

Expert
Licensed User
Longtime User
Update rel. 0.24
  • Fixed old bug that created an annoying flash on B4J when the view was not editable
 
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