iOS Question How to start at B4I as a B4A developer?

Andre Pagliuso

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Licensed User
Longtime User
Hello guys, how are you? I'm a B4A developer and I need to build an app that I have in b4a for b4i, but I'm lost, can anyone give me a tip, do I need to have an apple developer account or is just the B4i license enough?
 

f0raster0

Well-Known Member
Licensed User
Longtime User
Hello guys, how are you? I'm a B4A developer and I need to build an app that I have in b4a for b4i, but I'm lost, can anyone give me a tip, do I need to have an apple developer account or is just the B4i license enough?
You need:
1. Sign up on Apple (basic one USD$99/year)
2. Buy a B4i Licence (I recomend start with this: Standard + Hosted Builder USD$85) and installB4i
3. Get some iPhone or iPad (I have an old iPhone 8 iOS 16 for dev)

Review this:
4. create cert and profile here
5. install Bridge here
 
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Andre Pagliuso

Member
Licensed User
Longtime User
thanks for the feedback. Another question, if I go through this process of obtaining an Apple account and b4i and developing the app, can I publish it in the Apple store? From what I understand, the user will only be able to use my app if they download it from the appe store and not like it is done on b4a where they can send the apk directly to the user to install on their cell phone?
 
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f0raster0

Well-Known Member
Licensed User
Longtime User
thanks for the feedback. Another question, if I go through this process of obtaining an Apple account and b4i and developing the app, can I publish it in the Apple store? From what I understand, the user will only be able to use my app if they download it from the appe store and not like it is done on b4a where they can send the apk directly to the user to install on their cell phone?
Yes and no, it depends on how you define “users.”
If the users are spread around the world, then yes, the best solution is to publish the app on the App Store so they can easily download it.

In my case, since I develop iOS apps for especific engineering purposes, we usually install them directly onto devices using B4i-Bridge, without going through the App Store.
(Don’t get me wrong, we still need the proper certificates and provisioning profiles. I maintain my Apple Developer license to create them)
 
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John Naylor

Active Member
Licensed User
Longtime User
Additional way of installing to devices without publishing is to have each devices UDID code. Add the device to your developer account and provisioning profile then use OTA Deployer which will return a link you can send to your users to install / update your app. There is a limit of 100 devices using this method (at least one of which will be whatever you are using yourself)
 
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