Any idea if this will happen or when? I would be willing to pay extra for it.
How about Basic 4 Tizen? it shoudl be easy to port since the Tizen development SDK is so similar to Android.
Erel, please - don't do it! I don't know if I have the time to learn a new framework. First, Basic4PPC (for WM and Windows), then B4A followed by B4J and now maybe B4i. Simply too much.
Just kidding of course. If B4i becomes a reality, I will of course join that adventure as well just like I did with all your previous products.
Erel - please charge more in the future for new platforms so progress won't hampered by resources. B4A is simply underpriced for it's power and convenience.
That would be a great addition to the developers' arsenal. I currently build for Mac and Windows using Real Studio (now Xojo), and they're planning iOS support. My heart sank, however, when I saw that the additional licence for building iOS is likely to be $400
I hope at least a big portion of the code will be portable between B4A and B4I. And that there will be a solution for the fact you need a Mac to compile.
There could be an alternative solution offered through a gateway though (either a Mac running in a virtual machine on your PC, or a "rented" Mac over the internet).
It is not possible to run a Mac on a PC. As I see it you will eventually need a Mac if you plan to develop iOS apps. All other solutions will be too cumbersome (especially with larger projects).
Mac Mini costs around $600.
Note that I would have been very happy to find a solution that doesn't require a Mac...
If you have a fast pc OSX runs perfect in a virtual machine. Therefore i see no drawbacks (neiher on larger projects).
But this is a solution Apple doesn't like (but i don't like Apples policy, so this is ok for me)
I am also interested as well. Just an FYI, people have been running OSX on PCs for years, even in virtual boxes You just need the knowledge.
On a side note, developing on a Mac just makes sense. I mean, we develop for Android (and windows) as it is. It makes sense to develop for and on the platform you are targeting (when possible).