Hi
so after my last attempt with X2 did not go well as expected i started a new project and try a different game concept (much more complex then the other project)
what i noticed is if i have a tileset with transparency on some tiles they are removed when i add them in the game and no more transparency. why is it like that?
here is an example:
as you can see the window as a light effect of the sun coming in and it is a little bit transparent
and this is how it looks in the game
light has turned to gray. is there a setting i can use or is it a limitation of how the tileset is read by x2?
so after my last attempt with X2 did not go well as expected i started a new project and try a different game concept (much more complex then the other project)
what i noticed is if i have a tileset with transparency on some tiles they are removed when i add them in the game and no more transparency. why is it like that?
here is an example:
as you can see the window as a light effect of the sun coming in and it is a little bit transparent
and this is how it looks in the game
light has turned to gray. is there a setting i can use or is it a limitation of how the tileset is read by x2?