Jan 9, 2013 Replies: 2,080 Library / classes / tools developers: please write a short post in this thread every time you make an update (also remember to update the wiki when posting new stuff). Users can subscribe (with the Watch button in the right side) to this thread to be notified when there are updates. Last edited: Nov 25, 2024 Click to expand...
Library / classes / tools developers: please write a short post in this thread every time you make an update (also remember to update the wiki when posting new stuff). Users can subscribe (with the Watch button in the right side) to this thread to be notified when there are updates.
Computersmith64 Well-Known Member Licensed User Longtime User Jul 15, 2016 #1,021 I have recompiled Informatix's Google Play Games Services library with the latest version (v9.2.0) of Google Play Services. This makes it compatible with Erel's FireBaseAdMob library, so the two can be used in the same project together. I have attached the recompiled library to this post, however it is functionally exactly the same as when Informatix released it, so if you need support you should go to this thread. The only difference is that now you don't need to have a copy of google-play-services in your additional libs directory, as the wrapper will pick up the required imports from Google Play Services installed with ADB Manager. You will need to make sure you have downloaded the latest Google Play Services with ADB Manager. - Colin. Attachments GooglePlayServices920.zip GooglePlayServices920.zip 116.7 KB · Views: 450
I have recompiled Informatix's Google Play Games Services library with the latest version (v9.2.0) of Google Play Services. This makes it compatible with Erel's FireBaseAdMob library, so the two can be used in the same project together. I have attached the recompiled library to this post, however it is functionally exactly the same as when Informatix released it, so if you need support you should go to this thread. The only difference is that now you don't need to have a copy of google-play-services in your additional libs directory, as the wrapper will pick up the required imports from Google Play Services installed with ADB Manager. You will need to make sure you have downloaded the latest Google Play Services with ADB Manager. - Colin.
Erel B4X founder Staff member Licensed User Longtime User Jul 17, 2016 #1,022 CloudKVS client v1.00: https://www.b4x.com/android/forum/threads/b4x-cloudkvs-synchronized-key-value-store.63536/ Fixes an issue related to obfuscation.
CloudKVS client v1.00: https://www.b4x.com/android/forum/threads/b4x-cloudkvs-synchronized-key-value-store.63536/ Fixes an issue related to obfuscation.
Informatix Expert Licensed User Longtime User Jul 19, 2016 #1,024 Gesture Detector v2.3: - I fixed an issue with the boolean value returned by the OnTouch event with some views (e.g. ListView or ScrollView); - I added a new demo (GD_SwipeLV); - The OnDown event is now raised before OnDoubleTap.
Gesture Detector v2.3: - I fixed an issue with the boolean value returned by the OnTouch event with some views (e.g. ListView or ScrollView); - I added a new demo (GD_SwipeLV); - The OnDown event is now raised before OnDoubleTap.
Informatix Expert Licensed User Longtime User Jul 21, 2016 #1,026 Archiver7z A minor update that fixes a few uncommon issues and improves the compatibility with B4J.
moster67 Expert Licensed User Longtime User Jul 29, 2016 #1,030 Vitamio 5 July 29, 2016: - added/exposed a method to take a screenshot of the video CurrentFrame As Bitmap [read only] Returns current videoframe which can be used for screenshot. Vitamio 5 donators will receive download link by e-mail shortly. Last edited: Jul 29, 2016
Vitamio 5 July 29, 2016: - added/exposed a method to take a screenshot of the video CurrentFrame As Bitmap [read only] Returns current videoframe which can be used for screenshot. Vitamio 5 donators will receive download link by e-mail shortly.
Informatix Expert Licensed User Longtime User Jul 29, 2016 #1,031 ScrollView2D v1.3: I fixed a bug (SV_2 = SV_1 did not work because the inner panel was declared in the wrong class).
ScrollView2D v1.3: I fixed a bug (SV_2 = SV_1 did not work because the inner panel was declared in the wrong class).
corwin42 Expert Licensed User Longtime User Jul 31, 2016 #1,032 I updated all Material Design tutorials. The examples now use B4A6+ and AppCompat v3.20. https://www.b4x.com/android/forum/threads/material-design-1-basics.48077/ https://www.b4x.com/android/forum/threads/material-design-2-using-the-appcompat-library.48424/ https://www.b4x.com/android/forum/threads/material-design-3-using-a-toolbar-as-actionbar.49053/ https://www.b4x.com/android/forum/threads/material-design-4-modifyable-and-advanced-menu.49128/
I updated all Material Design tutorials. The examples now use B4A6+ and AppCompat v3.20. https://www.b4x.com/android/forum/threads/material-design-1-basics.48077/ https://www.b4x.com/android/forum/threads/material-design-2-using-the-appcompat-library.48424/ https://www.b4x.com/android/forum/threads/material-design-3-using-a-toolbar-as-actionbar.49053/ https://www.b4x.com/android/forum/threads/material-design-4-modifyable-and-advanced-menu.49128/
moster67 Expert Licensed User Longtime User Aug 1, 2016 #1,033 I have uploaded an example to show how to use a VideoView optimized for orientation-change ensuring that: 1) video will not stop after orientation-change but will continue playing smoothly 2) video will resize to full screen in landscape and scale in the center in portrait-mode.. https://www.b4x.com/android/forum/threads/videoview-optimized-for-orientation-change.69579/
I have uploaded an example to show how to use a VideoView optimized for orientation-change ensuring that: 1) video will not stop after orientation-change but will continue playing smoothly 2) video will resize to full screen in landscape and scale in the center in portrait-mode.. https://www.b4x.com/android/forum/threads/videoview-optimized-for-orientation-change.69579/
udg Expert Licensed User Longtime User Aug 7, 2016 #1,036 AppUpdating version 1.30 You won't believe it, but finally I managed to update my lib! It took more to read through all its posts than to update the code.. The only relevant feature is the use of okHttp (1.01) and okHttpUtils2 (2.20) libraries, a much needed upgrade ideed. Sorry for the too long delay. udg
AppUpdating version 1.30 You won't believe it, but finally I managed to update my lib! It took more to read through all its posts than to update the code.. The only relevant feature is the use of okHttp (1.01) and okHttpUtils2 (2.20) libraries, a much needed upgrade ideed. Sorry for the too long delay. udg
Informatix Expert Licensed User Longtime User Aug 7, 2016 #1,037 ProBundle In this version 1.10, I added the PDFium library and the OverlayButton.Initialize2 function to OverlayWindow. PDFium: It is a fast PDF renderer, written in C, working with any Android version >= 2.3 (Gingerbread). It can open protected PDF (with the password), get the metadata, get the table of contents, get the text of each page, search through the whole document and render the annotations. It includes a navigator. You can download the APK of the PDFium demo here: https://drive.google.com/open?id=0B-kneWWcCy7PdHFfa0FxMXNfRzQ
ProBundle In this version 1.10, I added the PDFium library and the OverlayButton.Initialize2 function to OverlayWindow. PDFium: It is a fast PDF renderer, written in C, working with any Android version >= 2.3 (Gingerbread). It can open protected PDF (with the password), get the metadata, get the table of contents, get the text of each page, search through the whole document and render the annotations. It includes a navigator. You can download the APK of the PDFium demo here: https://drive.google.com/open?id=0B-kneWWcCy7PdHFfa0FxMXNfRzQ
Informatix Expert Licensed User Longtime User Aug 8, 2016 #1,038 FasterCode Wonder added a contribution (String to Int) to the FasterCode project. The file is at the end of the post.
FasterCode Wonder added a contribution (String to Int) to the FasterCode project. The file is at the end of the post.
moster67 Expert Licensed User Longtime User Aug 8, 2016 #1,039 B4ATextureVideoView This is a VideoView based on a TextureView instead of a SurfaceView (the standard VideoView in the Audio-library uses a SurfaceView). This key difference allows a texture view to be moved, transformed, animated, etc. You can even take screenshots.
B4ATextureVideoView This is a VideoView based on a TextureView instead of a SurfaceView (the standard VideoView in the Audio-library uses a SurfaceView). This key difference allows a texture view to be moved, transformed, animated, etc. You can even take screenshots.
moster67 Expert Licensed User Longtime User Aug 8, 2016 #1,040 B4ATextureVideoView Version 0.30: -added VideoWidth and VideoHeight Last edited: Aug 8, 2016